DPK_ctrls 1.00


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Contents:
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1. Files Included
2. Installation
3. Quick Start
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1. Files Included

- DPK_ctrlAll.mel
- DPK_ctrlArrow.mel
- DPK_ctrlClavical.mel
- DPK_ctrlFoot.mel
- DPK_ctrlHand.mel
- DPK_ctrlHead.mel
- DPK_ctrlHip.mel
- DPK_ctrlMove.mel
- DPK_ctrlMoveRotate.mel
- DPK_ctrlNeck.mel
- DPK_ctrlSphere.mel
- DPK_ctrlSpiral.mel
- DPK_ctrlTorso.mel
- readme.txt


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2. Installation

Copy the ".mel" files into your scripts directory (e.g.: ../maya/scripts).


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3. Quick Start

Now you can use the curves within your own scripts or create them manually
by typing the filename without the ".mel" extension as a command.
They all return the curve's transform node as a string.

One exeption: DPK_ctrlHand. It returns a string array containing:
	- [0] the base curve
	- [1] the thumb curve
	- [2] the pointer curve
	- [3] the middle finger curve
	- [4] the ring finger curve
	- [5] the pinky curve


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If you have any comments or suggestions, please email me at:
daniel@dpk.stargrav.com

Daniel Pook-Kolb
