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» Obsolete, use BCS instead. «
» Speed up and organize the process of parenting geometry pieces to joints. «
» Fake a "freeze transform" while preserving orientation. «
» Position any object at the position of another object (and much more). «
» Creates an object which can be used e.g. as a constraint helper. «
» Useful to simulate the flag behavior you know from almost every MEL command. «
» Create locators corresponding to each selected object. «
» Create several curves useful as controls for ik or whatever. «
» A simple renaming tool. «
» These scripts return the full path, the shortest unique path, or the end name of an object. «
» Useful when you have long sequences of file names. «
» Save the current scene with an increasing suffix number. «
» Same as DPK_getFlagAsString but returns a string array. «
» Obsolete... «
» removed «
Copyright © 2022, Daniel Pook-Kolb