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BlendShape Combination System

Current Version: 1.1.9

Last Change: May 24, 2010

Attribute Combination System

Current Version: 1.06

Last Change: Sep 22, 2008

AnimUI

Current Version: 2.1.6

Last Change: Sep 24, 2008

:: News ::

Updated: DPK_combinationSystemUI

posted by danielpk on 10-28-2003 23:04

Hey all,

just updated the DPK_combinationSystemUI script. There was a minor bug with the "tweak-mix" window. The "default mix based on combinations" was working only if there were no other objects in the scene that had the same name as the included combis.

Just download the latest version and replace all your "old" files with the new ones. Then everything should be working correctly.

Btw. the all_in_one zip is also updated, of course.


Sorry for the inconvenience.

Daniel

Updated: DPK_combinationSystemUI

posted by danielpk on 10-25-2003 08:29

Hello there!

The combination-sculpting script has got some updates. Now there's a help and a nice new feature: "Tweak Mix". It really speeds up the combi building.

You can get to it in the right-click context menu in the (third) list with the combinations. It opens a new window where you can "re-mix" your combi, allowing you to create dominant/semi-dominant targets in no time. More info in the help...


Daniel

Down Time

posted by danielpk on 10-09-2003 09:35

Sorry for the down time yesterday.

The site was moved to a new server and there were "some" problems which should now be solved.

Hope everything is working again.

Daniel

New Tutorial

posted by danielpk on 10-07-2003 22:39

Hi!

Did you notice that all the past news are either from Saturday or Monday?

But anyway, I just added a little tutorial for creating an arm setup with blendable isolated wrist motion... what a description!


Good luck with it.

Daniel

New News Software

posted by danielpk on 10-06-2003 19:52

Hi,

just installed a little news software (FusionPHP) on my site . Don't know if I should keep it. Maybe... let's see how it goes.


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