:: Current Projects ::

BlendShape Combination System

Current Version: 1.3.3

Last Change: Sep 08, 2017

Attribute Combination System

Current Version: 1.07

Last Change: Mar 24, 2011


Current Version: 2.1.8

Last Change: Mar 30, 2011

:: News ::

BCS v1.3.0-beta1: The Performance Update

posted by danielpk on 09-29-2015 16:13

The BCS got an update that should speed up the node significantly. It will be more noticeable in bigger setups with many dataPoints.

Since major parts of the deformation algorithm were rewritten, I'm first releasing it as a beta version until I got enough feedback to release the actual version 1.3.0.

If you go to the Request Form, you'll now see options where you can choose the version(s) to download.

Take a look at the Change Log to see the full list of changes.

New Download Request Form for the BCS

posted by danielpk on 07-21-2014 12:14

I've finally implemented a download system for the BCS, so that people don't necessarily have to email me in order to obtain a download link. You still can, of course :)

The new request form can be found on the official product page of the BCS at Request Download.

BCS v1.2.0

posted by danielpk on 07-19-2014 12:33

The BCS has got another update. Version 1.2.0 mainly adds a Bake Topology to BCS feature and dataPoint snapshots/screenshots to the GUI. Also, I'll be changing the version incrementing rules a bit, so that the third part really means bug fixes only.

Again, the complete list of changes is at http://www.stargrav.com/bcs-version.php.

BCS v1.1.12

posted by danielpk on 10-27-2013 22:20

Version 1.1.12 is a maintenance update of the BCS plugin for Maya.

It fixes a few small problems and (finally) adds the missing chapter How the System Works to the manual.

The complete list of changes can be seen in its description or at http://www.stargrav.com/bcs-version.php.

BCS v1.1.11

posted by danielpk on 06-21-2013 08:44

Again a little update for the BCS plugin for Maya.

Version 1.1.11 fixes an issue caused by Freeze Input. In the past, turning off Freeze Input sometimes caused other deformer nodes to slow down. The other fix concerns initializing the node when loading a scene with a hidden BCS setup of NURBS objects (seems like a rare case, as no one ever mentioned such problems).

Also, the BCS is now finally available for Mac, Maya 2014.

Page 1 of 10: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10

Copyright © 2018, Daniel Pook-Kolb